[CITASA] [Journal of Virtual Worlds Research] New Issue Published (Vol. 2 No. 3) - Technology, Economy and Standards

Jeremiah Spence jspence5 at mail.utexas.edu
Mon Nov 2 22:17:51 EST 2009


We are pleased to announce that the Journal of Virtual Worlds Research  
has just published its latest issue at http://jvwresearch.org on the  
theme of  Technology, Economy and Standards.

This issue of the Journal of Virtual Worlds Research is part of an  
effort to explore the fields of standards for virtual worlds. Working  
on such standards is both a technical and conceptual. This issue  
endeavors to enhance, explicate, and analyze various aspects of  
standards and virtual worlds, and was designed to give a voice to the  
leading theoretical and practical players within this arena. The issue  
specifically emphasizes the disciplines of economy and technology as  
critical harbingers to the endeavor of standards.


The editorial team for this issue includes:

Yesha Sivan, Shenkar College of Engineering and Design, Israel
Robert Bloomfield, Johnson Graduate School of Management, Cornell  
University, USA
Jean H.A. Gelissen, Philips Research, Netherlands
Yours,
Jeremiah Spence
Editor-in-Chief, Journal of Virtual Worlds Research
jeremiah.spence at jvwresearch.org

---------------------------------
The Journal of Virtual Worlds Research receives support from the  
Singapore Internet Research Centre, the Texas Digital Libraries  
Consortium and the Department of Radio, TV & Film at the University of  
Texas at Austin.  The Journal of Virtual Worlds Research is published  
by the Virtual Worlds Research Consortium.
---------------------------------

Journal of Virtual Worlds Research
Vol. 2, No. 3 - Technology, Economy and Standards
ISSN: 1941-8477

Editor′s Corner

Overview: State of Virtual Worlds Standards in 2009
Yesha Y. Sivan


Invited Articles

Virtual Worlds Collaboratively Built
Philip Rosedale

World of Bizcraft
Robert Bloomfield

Introduction to MPEG-V
Jean H.A. Gelissen

Real Standards for Virtual Worlds - Why and How?
Kai Jakobs


"Think Pieces"

Supporting Soundscape Design in Virtual Environments with Content- 
based Audio Retrieval
Jordi Janer, Nathaniel Finney, Gerard Roma, Stefan Kersten and Xavier  
Serra

On the creation of standards for interaction between real robots and  
virtual worlds
Alex Juarez, Christoph Bartneck, Lou Feijs

Universal Design for Virtual Worlds
Alice Krueger, Ann Ludwig, David Ludwig

Lindman Design - Virtual World Experiences
Ludvaig Lindman

Barriers to Efficient Virtual Business Transactions
ArminasX Saiman

Content Level Gateway for Virtual Worlds
Marc Van den Broek, Sigurd Van Broeck, David Zhe Lou

Virtual World Interoperability: Let Use Cases Drive Design
Jon Watte


Peer Reviewed Research Papers

Immersive 3D Environments and Multilinguality: A Non-intrusive and  
Dynamic e-learning-Oriented Scenario Based on Textual Information
Samuel Cruz-Lara, Nadia Bellalem, Lofti Bellalem, Tarik Osswald

Payback of Mining Activities Within Entropia Universe
Markus Falk, Daniel M. Besemann, James Michael Bosson

An Experiment in Using Virtual Worlds for Scientific Visualization of  
Self-Gravitating Systems
Will Meierjurgen Farr, Piet Hut, Jeff Ames, Adam Johnson

Synthetic Excellence: Standards, Play and Unintended Outcomes
D. Linda Garcia, Garrison LeMasters

The Role of Interoperability in Virtual Worlds, Analysis of the  
Specific Cases of Avatars
Blagica Jovanova, Marius Preda, Françoise Preteux

Measuring Aggregate Production in a Virtual Economy Using Log Data
Tuuka Lehtiniemi

Another Endless November: AOL, WoW, and the Corporatization of a Niche  
Market
Ray Op′tLand

Order and Creativity in Virtual Worlds
Evan W. Osborne, Shu Z. Schiller

Standardization in Virtual Worlds: Formation of Hope and Fear
Marco Otte

Machine Ethics for Gambling in the Metaverse: an "EthiCasino"
Anna Vartapetiance Salmasi, Lee Gillam

Virtual Chironomia: Developing Standards for Non-Verbal Communication  
in Virtual Worlds
Gustav Verhulsdonck

Piracy vs. Control: Various Models of Virtual World Governance and  
Their Impact on Player Experience
Melissa de Zwart
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