[CITASA] CFP: CSCW 2014, Papers due May 31st

Irina Shklovski irinas at gmail.com
Thu Apr 11 13:53:47 EDT 2013

**Apologies for cross-posting

2014 (CSCW 2014)
Baltimore, MD, Feb 15-19, 2014

CSCW is an international and interdisciplinary conference focused on how
technology intersects with social practices. To support diverse and
high-quality contributions, CSCW employs a two-phase review process and does
not impose an arbitrary length limit on submissions.

* May 31, 5:00pm PDT, 2013: Submission due
* July 6: First-round notification (Revise & Resubmit or Reject)
* July 26, 5:00pm PDT: Revised papers due
* August 23: Final notifications

We invite submissions that detail existing practices or inform the design or
deployment of systems or introduce novel systems, interaction techniques, or
algorithms. The scope of CSCW includes, but is not limited to, social
computing and social media, technologically-enabled or enhanced
communication, education technologies, crowdsourcing, multi-user input
technologies, collaboration, information sharing, and coordination. It
includes socio-technical activities at work, in the home, in education, in
healthcare, in the arts, for socializing and for entertainment. New results
or new ways of thinking about, studying or supporting shared activities can
be in these and related areas:

- Social and crowd computing. Studies, theories, designs, mechanisms,
systems, and/or infrastructures addressing social media, social networking,
user-generated content, wikis, blogs, online gaming, crowdsourcing,
collective intelligence, virtual worlds, collaborative information seeking,
- System design. Hardware, architectures, infrastructures, interaction
design, technical foundations, algorithms, and/or toolkits that enable the
building of new social and collaborative systems and experiences.
- Theories and models. Critical analysis or organizing theory with clear
relevance to the design or study of social and collaborative systems.
- Empirical investigations. Findings, guidelines, and/or ethnographic
studies relating to technologies, practices, or use of communication,
collaboration, and social technologies.
- Methodologies and tools. Novel methods or combinations of approaches and
tools used in building systems or studying their use.
- Domain-specific social and collaborative applications. Including for
healthcare, transportation, gaming (for enjoyment or productivity), ICT4D,
sustainability, education, accessibility, collective intelligence, global
collaboration, or other domains.
- Collaboration systems based on emerging technologies. Mobile and
ubiquitous computing, game engines, virtual worlds, multi-touch
technologies, novel display technologies, vision and gesture recognition
systems, big data infrastructures, MOOCs, crowd labor markets, SNSes,
sensor-based environments, etc.
- Crossing boundaries. Studies, prototypes, or other investigations that
explore interactions across disciplines, distance, languages, generations,
and cultures, to help better understand how to transcend social, temporal,
and/or spatial boundaries.

Papers should detail original research contributions. Papers must report new
research results that represent a contribution to the field. They must
provide sufficient details and support for their results and conclusions.
They must cite relevant published research or experience, highlight novel
aspects of the submission, and identify the most significant contributions.
Evaluation is on the basis of originality, significance, quality of
research, quality of writing, and contribution to conference program

Paper submissions must be made via the Precision Conference System. A link
to the submission site will be made available by early May.

Papers will be presented at the CSCW conference and will be included in the
conference proceedings archived in the ACM Digital Library.
CSCW does not accept submissions that were published previously in formally
reviewed publications or that are currently submitted elsewhere.

Send queries about Paper submissions to papers2014 at cscw.acm.org.

Irina Shklovski
Associate Professor
Interaction Design Research Group (ID)
Digital Media & Communication Research Group (DMC)
IT University of Copenhagen
Rued Langgaards Vej, 7
2300, København S. Danmark

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